Search found 553 matches

by flick40
Sun Feb 07, 2010 4:05 am
Forum: Wargaming the period 1660-1721
Topic: Alnanich 2010
Replies: 17
Views: 15654

what cavalry unit is that in the blue uniform in the foreground?
If I had to guess it's de Villeroi 1676 - 1704, after that de Conti
by flick40
Fri Feb 05, 2010 12:26 am
Forum: BLB 2nd Edition Playtest Forum
Topic: BIG TOPIC 2: SHORTEN MUSKET RANGES
Replies: 13
Views: 18498

Would you change the modifiers then as well
No only the ranges would change, first fire is still +4 close range +3, no modifier for effective (medium) and -1 or 2 for long range (dont have the rules handy)
by flick40
Thu Feb 04, 2010 11:10 pm
Forum: BLB 2nd Edition Playtest Forum
Topic: BIG TOPIC 1 - THE END OF SQUADRONS?
Replies: 20
Views: 28628

Seems the big agreement here is the survivability or viability of the squadron where they are not throw away troops. I wonder if squadrons had survivability originally would the Tucson team be making the same suggestion? The addition of the combining squadrons rule is great. I feel loosing only 1 tr...
by flick40
Thu Feb 04, 2010 10:56 pm
Forum: BLB 2nd Edition Playtest Forum
Topic: BIG TOPIC 2: SHORTEN MUSKET RANGES
Replies: 13
Views: 18498

there would be less volleys prior to contact. NP Jim. But yes and perhaps no. It comes down to morale, will they or won't they charge? Also depends upon army command percentages and the players priority of what they want to get done in a given turn. We may see a little more foot on foot melee but n...
by flick40
Thu Feb 04, 2010 6:22 pm
Forum: BLB 2nd Edition Playtest Forum
Topic: BIG TOPIC 2: SHORTEN MUSKET RANGES
Replies: 13
Views: 18498

Suggest allow opposing units to be no closer than 2" instead of the 3" currently. Change musket ranges to 0-3" short, 3-6" effective (using the term lightly), 6-9" long Artillery ranges need re-worked as well. These are just ideas in no way accurate and open to debate. Just throwing them out there. ...
by flick40
Wed Feb 03, 2010 9:20 pm
Forum: BLB 2nd Edition Playtest Forum
Topic: BIG TOPIC 2: SHORTEN MUSKET RANGES
Replies: 13
Views: 18498

attacking infantry will take a volley before reaching charge range...If the range is shortened then they are capable of charging without this
How so?

Foot charge 5/6", Long range musketry, if changed, 8". Foot can be shot prior to contact.
by flick40
Wed Feb 03, 2010 7:05 pm
Forum: BLB 2nd Edition Playtest Forum
Topic: BIG TOPIC 1 - THE END OF SQUADRONS?
Replies: 20
Views: 28628

Squadrons, in their current status, are one trick ponies. They have no staying power once they have charged their target. They are either successful or destroyed. If successful they are reduced to being ineffectual, thus the consolidating of squadrons rule. Frontages are moot since there is no overl...
by flick40
Wed Feb 03, 2010 6:41 pm
Forum: BLB 2nd Edition Playtest Forum
Topic: BIG TOPIC 2: SHORTEN MUSKET RANGES
Replies: 13
Views: 18498

I've always thought that musket ranges were too long but there as a compromise for the slow movement of foot. Reducing long range musketry to 8" maximum, based on the math, isn't going to affect game play other than slowing it down a turn. If reduced there are other areas that will become affected. ...
by flick40
Sun Jan 31, 2010 10:30 pm
Forum: What are you working on?
Topic: My latest
Replies: 8
Views: 7197

My latest

We use 12 man battalions for BtLB and do not attach permanent flags because uniform colors were not standardized and each unit can be used to represent another. I hope these don't hurt anyones sensitive eyes. :) To quote someones quote, 'I assure you they look better at a distance'. aka on the table...
by flick40
Sun Jan 31, 2010 10:00 pm
Forum: Wargaming the period 1660-1721
Topic: Alnanich 2010
Replies: 17
Views: 15654

Great figures, I especially like the 2ème Compagnie Mousquetaires de la Garde!
by flick40
Sun Jan 31, 2010 8:41 pm
Forum: Beneath the Lily Banners
Topic: Crossing the Shannon with v2 rules
Replies: 4
Views: 5662

Crossing the Shannon with v2 rules

The game table, we played on a 5' x 8' table. http://farm5.static.flickr.com/4031/4320095354_c44ab834d5_o.jpg Here the Jacobites have come out to meet the Williamite threat. Troops on the bottom right have yet to arrive. http://farm5.static.flickr.com/4020/4319361725_747a51b127_o.jpg A shot of the c...
by flick40
Sun Jan 31, 2010 6:05 pm
Forum: BLB 2nd Edition Playtest Forum
Topic: Distance at which units fire.
Replies: 36
Views: 42976

...to give any bonus to bayonet charging infantry.. It was already stated by Barry that he is not considering giving a bonus in melee to any army. Rather for certain army doctrines he is considering to allow them to charge non shaken foot. Charging formed foot frontally would still be a big gamble....
by flick40
Sun Jan 31, 2010 7:00 am
Forum: BLB 2nd Edition Playtest Forum
Topic: Distance at which units fire.
Replies: 36
Views: 42976

I'd like to have that option. Strangely in all my games so far, v1 and now v2, there hasn't been a single infantry charge. I need to be sure we test this combat option, more soon.
by flick40
Sat Jan 30, 2010 1:48 am
Forum: BLB 2nd Edition Playtest Forum
Topic: Distance at which units fire.
Replies: 36
Views: 42976

But the IRISH....

Thems fightin' words :)
by flick40
Fri Jan 29, 2010 9:53 pm
Forum: BLB 2nd Edition Playtest Forum
Topic: Distance at which units fire.
Replies: 36
Views: 42976

Aww Barry so if I met you I wouldn't cower away in fear of my babies being eaten in one fell swoop? Oh wait, I'm 3rd Gen Irish, we would probably have a pint, then eat babies :) but as for the Irish They were my inital thought especially when English are in the equation. The Danes were also known as...