QUESTION about DISTANCE OF CHARGE in difficult TERRAIN

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davidsharpe
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QUESTION about DISTANCE OF CHARGE in difficult TERRAIN

Post by davidsharpe » Thu Mar 10, 2011 7:15 am

Hello Barry

I woud like to ask you a question:
Is The charge distance a "mouvement" potential influenced by terrain
or is it a pure fixed distance ?

The rules say a unit must stop when it is at "charge distance" , for exemple a french chasseur à cheval cavalry regiment in column of squadrons moves and is 42" from a british batallion, it must stop.

But between them lay one small wheat field of 10".

So,

1 the charge distance is 42" ? The terrain between having no effects on the charge distance.

Or

2 do we must calculate the real move (with field counting twice their distance in mouvement in this exemple, the 10" would count as 20" moving distance, the new charge distance would be just 32" ) ?

The second solution would be more realistic but difficult to play, leading to many calculations of the distances modified by terrain between the moving unit and the ennemies unit.

the first solution would be quick and easy, the difficult terrain leading to shorter charge distance.

"Bonne journée " Barry

Friendly yours.

D
"British infantry ? In Duel, it s the Devil !"
Général Foy to Napoléon in the morning of june the 18th, 1815.
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obriendavid
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Post by obriendavid » Thu Mar 10, 2011 2:13 pm

David, the terrain would affect movement but it also blocks line of sight so the cavalry unit wouldn't be able to charge in the first place. Look at page 60 under the section rough ground, heath land and planted fields.
Hope this helps?
Dave
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obriendavid
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Post by obriendavid » Fri Mar 11, 2011 5:16 pm

David, I should have added in my reply that you and your opponent could agree before the battle begins what effect you want the terrain to have.
Cheers
Dave
davidsharpe
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Post by davidsharpe » Fri Mar 11, 2011 9:00 pm

Yes William

A cav unit can advance closer towards an enemy it can t see.
And stop when it see it, if this enemy is closer than the charge distance.
The enemy infantry risks to be too close of the cavalry and be unable to form in square suddenly if charged, as you said.

The solution for the infantry would be to form square, hidden from the cavalry.

But who see the cavalry ?

Moving some ? markers, real and dummies, revealed when they enter line of sight of revealed units, would be fun;

Thanks for your message, William.

Friendly yours;

D
"British infantry ? In Duel, it s the Devil !"
Général Foy to Napoléon in the morning of june the 18th, 1815.
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obriendavid
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Post by obriendavid » Sat Mar 12, 2011 12:48 am

David, you seem to have gotten at bit comfused, my name is David the same as your not William but that's ok I have been called worse before.
You have some interesting ideas you mentioned in your messages to me so perhaps you could write up some reports of your games once you try these ideas out and let the other guys see what you have been up to.
Cheers
Dave
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