Hi Everyone,
First of all Movement Rates, I agree with Dave and most members here, Cavalry are fine the way it is and the Infantry should be at a slow pace at least the regular standing formations of the day so 4" works for me.
Commander Ability - I think a major gripe among some BLB players is having the misfortune of dicing for your commanders ability and scoring a 2 on a average dice and receiving a Plodder which means each turn you dice for orders using a D10 a score of at least 5 is needed to move as you drop one category.There's nothing worse to see your army not being able to do anything at all while your enemy run's riot around you and you can't respond.
So my thoughts were to change the D10 for orders to a D100, 01 to 25% = 25%, 26 to 50% = 50% Movement, 51 to 75% = 75% and 76 to 100% = 100%.
Plodders still drop a catagory, but will always move at least 25% of it's army.
Note that these Move Orders are only needed when troops wish to move, charge, form or rally back.
Troops with a Defend/Hold order do not need a Move Order so hence don't count as part of the order percentage.All troops may fire if in range and need a fire order, but again these don't count as part of the movement percentage.Artillery wishing to swivel must have a Move Order and so can't fire that turn except Light/Battalion Guns.
Keep the four ability levels and the catagory modifications as they are now.
I'd be interested in all your thoughts on this idea and it is only a IDEA
Cheers............Ray.