Post
by scrivs » Sun Jul 29, 2012 1:48 pm
Thanks.
We are not even newbies to it so that does not explain why it takes so long. We have probably had at least fifteen games now and they have all taken a long time to play out.
All the introductory scenarios play along the length of a 6ft table, given that a unit may not move in any given turn and that the typical movement for a three activation unit is 3d6 (avg 10") if it puts no activation into spotting or firing, you are going to need at least a dozen turns.
Looking at it, I think that it is the sheer number of maneuver elements that each player has. In this scenario, the Canadian player has 18 sections/tanks and the German player has 11 sections/tanks. In any given turn, with the Canadians being on four activation per maneuver element and the Germans being on three activations it is a lot of stuff that could potentially be happening.
The Scrivsland Blog
Clearing the backlog 2013....
Purchased: 12
Painted: 115
That's just the 28mm stuff, I'm not even going to start on the other scales.