I have been setting up some SYW scenarios based on the real battles from the conflict. The results of these games is then used to create the following campaign movements and actions depending on how far away from the historical outcome they were. (It's kinda like a campaign but without the players messing up the strategic end of things ) In our Battle of Rossbach the Prussians failed to acheive the overwhelming victory of historical record. So it was my decision that another action was likely just a few days later. Our latest SYW game was this invented battle (Rossbach Part 2.) http://wargamewarrior.webs.com/apps/blo ... ach-part-2